Photorealistic AI Generated Images

Casshern2

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Mar 22, 2008
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Zen10101

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Aug 20, 2008
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Indeed, and as an early Christmas present, here is a quick remake of your image!

Remake:
View attachment 3382974

Upscaled remake:
View attachment 3382975

That's a really pretty Japanese gnd from AI, would def follow her if she's a real jav actress. Is it possible now to make variations with the same face and body? She could be the first jav star to emerge from here lol.
 
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kunoichi

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Mar 26, 2007
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That's a really pretty Japanese gnd from AI, would def follow her if she's a real jav actress. Is it possible now to make variations with the same face and body? She could be the first jav star to emerge from here lol.

It might be possible, but would be tricky as there is only one image from the front of her right now.

The easiest for now is to simple just reuse the generated image and inpaint various aspects like this:

06153-157757495.jpg06154-1648655994.jpg
 

Casshern2

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kunoichi

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Are accomplishing this on your own rig? Or using a site/service?

I am using my own rig running stable diffusion web ui by AUTOMATIC1111 locally, like I explained here using a stable diffusion 1.5 model. The fastest results is to have a graphics card with lots of ram, at least if you want to generate images of a bit higher resolution, but you can also use various methods of upscaling. The goal is to generate as high resolution as possible, and then possibly use upscale as it usually flattens the image in one way or another and you loose detail.

My graphics card has 12GB RAM, but with the recent nvidia drivers you can render high resolution by offloading CUDA work to system ram, at the cost of slower image generation. You can probably use any supported nvidia graphics card with CUDA cores, even 3GB cards like 1060 I guess? Not sure of the requirements when using other platforms like MacOS or AMD.

Sometimes I also do some minor adjustments and cleanups, mainly using a clone-brush tool or soften/unsharpen tool on certain parts of the image that stands out after inpainting, you can use a free paint software like Krita.
 
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Casshern2

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kunoichi

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Some quick tests with the realistic vision 6.0 beta1 model

06104-3532988316.jpg

Non-upscaled:
06166-2517231315.jpg

Upscaled versions:
06166-2517231315-upscaled.jpg 06106-4271062301-upscaled-foolhardy-remacri.jpg
Left is using 4x-UltraSharp, Right is using 4x-Foolhardy-Remacri

Remacri gives more textures in general when upscaling instead of a softer "watercolor" and less detailed image,
but it can also mess things up a bit, you can see it in the right eye for example.
There are lots of other upscalers of course, maybe need to investigate a bit more.

I'm also thinking it might be better to do another inpainting pass on eyes and lips after scaling to restore some sharpness and detail.

Upscaling is performed using the A1111/stable diffusion web ui as well if anyone is wondering.
 
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Zen10101

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Aug 20, 2008
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Have u guys tried doing decensoring on screenshots? I've always hoped the effect on a single image can be a lot better than what we're getting on video.
 

kunoichi

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Have u guys tried doing decensoring on screenshots? I've always hoped the effect on a single image can be a lot better than what we're getting on video.

Yes, it all depends on how much time you are willing to spend.
Here is an example I just did, forgot to specify someone was holding the thing in the prompt though... :p

[REAL-564].jpg06113-1798498361-decensored.jpg


You can change or add whatever details you want with inpainting, bonus remix and upscale:
06123-4085165839-remixed.jpg06124-3650129838-remixed-upscaled.jpg
 

intrepid8

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Oct 10, 2009
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A YouTube channel I highly recommend for AI tools, setup and usage is Nerdy Rodent.

This video (and a follow up) covers Reposer - maintain same character (and clothing in the Plus video) while changing poses:


Segment Anything simplifies masking for inpainting:


Seriously considering playing around with ComfyUI instead of Automatic1111. Looks amazing:


Also has videos covering AI audio, video and other miscellaneous tools.