See if this solves your weird issue IceManZ.
The most interesting addition is the motion blur - most idol vids I work with use a fast shutter. If you output to 30fps it gives that nasty juddering look because there isn't enough blur in the source for that frame rate. The motion blur settings allow you to simulate a different shutter speed for your required output fps. It works with the concept of shutter angle not shutter speed though. Shutter angle ranges from 0 to 360 with 0 being a very fast shutter speed (think sports footage), 180 being film-like shutter speed, and 360 being a little over softened/blurred. Example:
Code:
QuickTGMC(Preset="Slow", MotionBlur=1, ShutterAngleSrc=45,ShutterAngleOut=180, FPSDivisor=2)
You estimate the shutter angle of the source (here estimating 45, fairly high speed). You can do that by looking how much motion blur is in the source on a still of a movement, less blur means lower angle. Then specify the output shutter angle. 180 is usually what you want. FPSDivisor=2 means half the rate - i.e. 30fps output (don't use SelectEven() if you set this). You can add more blur to 60fps output but it's not usually visible unless you start with some very high shutter speed input.
30fps vids made with the line above look rather nicer. But the encoding is slower and it's motion interpolation so it can introduce artefacts where there is fast or complex motion.