Redundant codecs will still not cause any conflicts in ffdshow.
This is because ffdshow only uses one of them at a time.
Which one it uses is up to you.
You are right about the splitters though.
There is redundancy in having multiple of them, but again, which ones it uses is all configurable.
Well whatever.
To each his own.
This thread has been hijacked enough now, so let's not clutter it more.
This is because ffdshow only uses one of them at a time.
Which one it uses is up to you.
You are right about the splitters though.
There is redundancy in having multiple of them, but again, which ones it uses is all configurable.
Well whatever.
To each his own.
This thread has been hijacked enough now, so let's not clutter it more.